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Last week, Devon Govett, the creator of Parcel.js, tweeted… I don’t understand the “things were better in the late 2000s” school of web development thinking going around lately. Maybe it’s nostalgia for when people first started? Or not wanting to learn new things? Either way, no! I assure you, things are SOOO much better now. 😄 I wanted to unpack this tweet a bit, because I have strong feelings about it.


Unspooled C code could eventually lead to PC ports, new mods, and more.

This is really cool and serves as an interesting historical record. The code of games of that generation is usually pretty clever. And this could lead to ports of the game, which is hugely important for games preservation. Companies don't do enough to provide access to games past their lifetime, so preservation projects are a big deal. Shoutout to the ZRET team for this work!

development tech gaming

From what I've read, the reproducibility problem goes even further. A lot of papers, even those not based on datasets/code, aren't followed up on; nobody tries to reproduce them. If researchers focused on reproducing and verifying existing studies, researchers who don't provide their reproduction materials would just become irrelevant.

development tech

The Software Freedom Conservancy provides a non-profit home and services to Free, Libre and Open Source Software (FLOSS) projects.

Glad to see this. Companies shouldn't be able to avoid copyleft obligations. Licensing applies to everyone, not just the little people they want to use it against.

The SFC isn't even looking for damages, they just want the current rules enforced.

politics tech

The US Senate Finance Committee presses Big Five publishers for transparency on ebook licensing.

I'm glad this is being looked into, but I'm not sure what this committee can do. Platform exclusivity sucks, but it's perfectly legal. Same with the ridiculous licensing restrictions. I'd love to see special protections for ebooks, and all digital media, but unfortunately I can't see that happening.


This week, Tim McNamara tweeted: Why is it harder to make a website in 2021 than it was in 1996? I mean, writing your own HTML in Notepad and uploading it via FTP was a chore. But it was understandable and easy. If you want to create a fanpage of some obscure topic, everything is just … too much. So instead, people will create an Instagram/TikTok/Facebook/etc and start posting there.

Super agree. Modern web development is built to help companies build large applications. You don't have to use those same tools for personal or smaller sites.

The platform has gotten better over the years and tooling use gotten more complex. That's why use the platform is the approach I prefer.


The console's system-bricking CMOS issue is no more. Will the PS3 be next?

While it's good that the issue is fixed for PS4 consoles, something more needs to be done. Manufacturers shouldn't be able to make their systems reliant on an online service and then discontinue that service. Forced obsolescence is extremely anti-consumer

tech gaming

A couple of months ago, I started to work on my own webmention receiver. Instead of relying on, a service commonly used to receive webmentions, I wanted to challenge myself to create a receiver from scratch. To do so, I realised I would have to read, understand, and interpret a W3C specification, something I had not done up until the point of deciding to work on a webmention receiver. While I knew there would be challenges, I wanted to take control over how I received webmentions and build my own service.

Hopefully, you already received my webmention for this bookmark post and you get another webmention for this update.

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